{"author_name":"zoombapup","cat":"LD #23","comments":[],"epoch":1335029940,"likes":0,"metadata":{"p_key":"57591","p_author":"zoombapup","p_authorkey":"505861","p_urlkey":"93340","p_title":"Got some of the behaviours in","p_cat":"LD #23","p_event":"LD23","p_time":"1335029940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505861","us_name":"zoombapup","us_username":"zoombapup","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Ok, about to go and play some battlefield 3 <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> but quick update before that happens. Some of the AI is in place. It&#8217;s basically a lemmings like game, only in 3D. The &#8220;lemmings&#8221; have to build towers of a certain height to leave the level. But there may be enemies (if I get round to it) that will try and steal the blocks from the tower!<\/p>\n <p>Well, thats the theory anyway. As usual I&#8217;m wrestling with Unity to bend it to my will. There&#8217;s some clunky editing crap that makes Unity less than a brilliant experience for a programmer, but other than that things are coming along nicely (if a bit slow).<\/p>\n <div id=\"attachment_125707\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/got-some-of-the-behaviours-in\/screen0-8\/\" rel=\"attachment wp-att-125707\"><img class=\"size-medium wp-image-125707\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/screen0-300x162.png\" alt=\"\" width=\"300\" height=\"162\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/screen0-300x162.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/screen0-550x297.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/screen0.png 1200w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">A builder class entity picks up a block<\/p><\/div>","time":"April 21st, 2012 12:39 pm","title":"Got some of the behaviours in"}