I’m in

Hi , I’m Maik Macho . This will be my second LD ( my last one failed due to inproper map generating code ) .

Tools and stuff I will use :

Language : Java

Libraries : LWJGL

Imaging : Gimp , Pickle

(*)Sounds : SFXR , BFXR , FL Studio

(*)Mapping : TilED

CodeBase : IGM2E TBOTW-PM-Port-Build ( Latest stable , replaces IGM2E itself but IGM2E may contain changes the port-build will contain )

Library sources / modified libraries : Parts of JPlayground , Custom Slick2D Source Build ( custom maploading ‘n stuff )
If you ask yourself :

” What is IGM2E ? What is IGM2E TBOTW-PM-Port-Build ? ”

IGM2E ( IndividualGameModifyable2Engine ) is the engine I used my last LD ( build 1 beta 1 ) . This time I will use build 1 beta 2 , but because of me working more for TBOTW-PM ( the PostMortem of TBOTW ) than the engine , I may modify TBOTW-PM to the engine itself and call it build 1 beta 3 . TBOTW-PM is already a frozen project .

Hopefully I will focus on code and then later on graphics this time .

Good luck to you all ,

Angel

 

( Links may come as seperate post later on )

(*) means added with edit because I forgott to write it in here