I’m in
Hi , I’m Maik Macho . This will be my second LD ( my last one failed due to inproper map generating code ) .
Tools and stuff I will use :
Language : Java
Libraries : LWJGL
Imaging : Gimp , Pickle
(*)Sounds : SFXR , BFXR , FL Studio
(*)Mapping : TilED
CodeBase : IGM2E TBOTW-PM-Port-Build ( Latest stable , replaces IGM2E itself but IGM2E may contain changes the port-build will contain )
Library sources / modified libraries : Parts of JPlayground , Custom Slick2D Source Build ( custom maploading ‘n stuff )
If you ask yourself :
” What is IGM2E ? What is IGM2E TBOTW-PM-Port-Build ? ”
IGM2E ( IndividualGameModifyable2Engine ) is the engine I used my last LD ( build 1 beta 1 ) . This time I will use build 1 beta 2 , but because of me working more for TBOTW-PM ( the PostMortem of TBOTW ) than the engine , I may modify TBOTW-PM to the engine itself and call it build 1 beta 3 . TBOTW-PM is already a frozen project .
Hopefully I will focus on code and then later on graphics this time .
Good luck to you all ,
Angel
( Links may come as seperate post later on )
(*) means added with edit because I forgott to write it in here