Oh look, another “I’m in!” post!

Hello, LD! I cannot wait to take part in LD36. It’s been a while since I have done this compo, but I’m back now, for the first time under this handle. Here are my stats:

»My game is being programmed in pure Lua, using the Love2D framework.

»I’m gonna be testing out a WIP game engine that I’ve been writing on and off for the past couple of weeks, and hope to improve during the 48 hours. (As per the rules, I’ll share the source before starting the contest, but I still have some stuff I want to add to it prior to the beginning of the compo.)

»I’m using GIMP for image editing, and probably bfxr for any sound effect generation – I don’t anticipate having music in the game, but we’ll see.

»Any other tools I’ll need (for map editing, tile editing, or whatever) will either have to be programmed in, or the tools will have to be made during this week/compo. This should be fun!

I’m looking way forward to this, can’t wait to start. Good luck to everyone participating!

EDIT: Here is the link to the engine. It’s very buggy, very new, not really that good, and practically no documentation, which is why I’m hoping to improve it over the next few days.