{"author_name":"ScarecrowGames","cat":"LD #36","comments":[],"epoch":1471686840,"likes":2,"metadata":{"p_key":"5201","p_author":"ScarecrowGames","p_authorkey":"0","p_urlkey":"40656","p_title":"Oh look, another \u201cI\u2019m in!\u201d post!","p_cat":"LD #36","p_event":"LD36","p_time":"1471686840","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p>Hello, LD! I cannot wait to take part in LD36. It&#8217;s been a while since I have done this compo, but I&#8217;m back now, for the first time under this\u00a0handle. Here are my stats:<\/p>\n <p>\u00bbMy game is being programmed in pure Lua, using the <a href=\"http:\/\/love2d.org\/\" target=\"_blank\">Love2D framework<\/a>.<\/p>\n <p>\u00bbI&#8217;m gonna be testing out a WIP game engine that I&#8217;ve been writing on and off for the past couple of weeks, and hope to improve during the 48 hours. (As per the rules, I&#8217;ll share the source before starting the contest, but I still have some stuff I want to add to it prior to the beginning of the compo.)<\/p>\n <p>\u00bbI&#8217;m using GIMP for image editing, and probably bfxr for any sound effect generation &#8211; I don&#8217;t anticipate having music in the game, but we&#8217;ll see.<\/p>\n <p>\u00bbAny other tools I&#8217;ll need (for map editing, tile editing, or whatever) will either have to be programmed in, or the tools will have to be made during this week\/compo. This should be fun!<\/p>\n <p>I&#8217;m looking way forward to this, can&#8217;t wait to start. Good luck to everyone participating!<\/p>\n <p>EDIT:\u00a0<em><a href=\"https:\/\/www.dropbox.com\/s\/i0dhi10b4okblfh\/CrowGDK.zip?dl=0\" target=\"_blank\">Here<\/a><\/em> is the link to the engine. It&#8217;s very buggy, very new, not really that good, and practically no documentation, which is why I&#8217;m hoping to improve it over the next few days.<\/p>","time":"August 20th, 2016 4:54 am","title":"Oh look, another \u201cI\u2019m in!\u201d post!"}