I’m in!

This is my second attempt doing Ludum Dare. I learned a lot from my first LD, I hope I can apply what I learned before for Ludum Dare 36.

The tools I will use:
Engine: libGDX (or maybe GameMaker but I haven’t learned it).
Art: Aseprite (if I go pixel), InkScape (if I go vector).
SFX: LabChirp
Music: still not quite sure if I will make it by myself or generate it procedurally, but if I will make it, I will use sunvox.

I’m still not quite sure what I will use until the theme decided. I think it’s the time to play around with those tools so I can be more prepared. :)