I’m in!
Getting all excited by browsing the themes. New sleeping bag awaits, and there is enough nuts and beverages to last throughout the weekend.
Facing the dare with familiar toolset:
Engine: Unity
Art: Photoshop, Blender
Audio: Bfxr, some procedural generator, GarageBand and Audacity.
What I want to do:
- Use Blender to Mecanim workflow and animation scripting.
- Focus on levels and atmosphere.
Would be fun to do something tile-based as I haven’t coded anything like that before. Or something with a herd behaviours. Better find a good tutorial or few to avoid spending too much on the basics.
Likely It’ll look flat low-poly 3D with cornucopia of particles. So many ideas, can’t wait!