I’m in!

Getting all excited by browsing the themes. New sleeping bag awaits, and there is enough nuts and beverages to last throughout the weekend.
Facing the dare with familiar toolset:

Engine: Unity
Art: Photoshop, Blender
Audio: Bfxr, some procedural generator, GarageBand and Audacity.

What I want to do:

  • Use Blender to Mecanim workflow and animation scripting.
  • Focus on levels and atmosphere.

Would be fun to do something tile-based as I haven’t coded anything like that before. Or something with a herd behaviours. Better find a good tutorial or few to avoid spending too much on the basics.

Likely It’ll look flat low-poly 3D with cornucopia of particles. So many ideas, can’t wait!