Here it goes again!
I’m in! This will be my third LD48 and after my second try Wormelution was surprisingly successful (#46 Overall, #13 Theme) and a prototype for the LD October Challenge was featured on Rock Paper Shotgun I’m excited what will happen this time :-D.
So, here are my tools:
- Machine/OS: MacBook Pro, OS X 10.8
- Graphics: Adobe CS 6, OpenGL Shader Builder
- Audio/Music: SuperCollider, Logic Pro, Audacity
- Editor: Sublime Text
At the moment I’m undecided which platform I will choose it if I know what game I’m going to create.
- Either Love2D with my game jam base code.
- Or HTML5, using Canvas2D (not enough time to check out WebGL) and Web Audio API. Here is some base code.
I hope I get something done, It’s quite cold in Germany at the Moment and meteorosensitive as hell. But I will meet with some fellow Ludum Dare game jammers from my city which will be a lot of fun!
Let’s get it on!
Comments
FelipeTavares
12. Dec 2012 · 11:44 UTC
Macbook PRO + OSX + ADOBE + SUBLIME = WOW!!! Nice setup!