{"author_name":"cappelnord","cat":"LD #25","comments":[{"author_name":"FelipeTavares","time":"December 12, 2012 6:44 am","epoch":1355312640,"text":"Macbook PRO + OSX + ADOBE + SUBLIME = WOW!!! Nice setup!","spam":"N"}],"epoch":1355309760,"likes":2,"metadata":{"p_key":"50663","p_author":"cappelnord","p_authorkey":"7575","p_urlkey":"86356","p_title":"Here it goes again!","p_cat":"LD #25","p_event":"LD25","p_time":"1355309760","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"7575","us_name":"cappelnord","us_username":"cappelnord","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>I&#8217;m in! This will be my third LD48 and after my second try <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=7575\">Wormelution<\/a> was surprisingly successful (#46 Overall, #13 Theme) and a prototype for the LD October Challenge was featured on <a href=\"http:\/\/www.rockpapershotgun.com\/2012\/11\/12\/a-multitude-of-synths-acid-defender\/\">Rock Paper Shotgun<\/a>\u00a0I&#8217;m excited what will happen this time :-D.<\/p>\n <p>So, here are my tools:<\/p>\n <ul>\n <li><strong>Machine\/OS:<\/strong> MacBook Pro, OS X 10.8<\/li>\n <li><strong>Graphics<\/strong>: <a href=\"http:\/\/www.adobe.com\/de\/products\/creativesuite.html\">Adobe CS 6<\/a>, OpenGL Shader Builder<\/li>\n <li><strong>Audio\/Music<\/strong>: <a href=\"http:\/\/supercollider.sourceforge.net\">SuperCollider<\/a>, <a href=\"http:\/\/www.apple.com\/de\/logicpro\/\">Logic Pro<\/a>, <a href=\"http:\/\/web.audacityteam.org\">Audacity<\/a><\/li>\n <li><strong>Editor<\/strong>: <a href=\"http:\/\/www.sublimetext.com\">Sublime Text<\/a><\/li>\n <\/ul>\n <p>At the moment I&#8217;m undecided which platform I will choose it if I know what game I&#8217;m going to create.<\/p>\n <ul>\n <li>Either <strong><a href=\"https:\/\/love2d.org\">Love2D<\/a><\/strong> with my <a href=\"https:\/\/github.com\/cappelnord\/love-gamejam-boilerplate\">game jam base code<\/a>.<\/li>\n <li>Or <strong>HTML5<\/strong>, using Canvas2D (not enough time to check out WebGL) and\u00a0<a href=\"https:\/\/dvcs.w3.org\/hg\/audio\/raw-file\/tip\/webaudio\/specification.html\">Web Audio API<\/a>. Here is some <a href=\"https:\/\/github.com\/cappelnord\/html5-gamejam-boilerplate\">base code<\/a>.<\/li>\n <\/ul>\n <p>I hope I get something done, It&#8217;s quite cold in Germany at the Moment and meteorosensitive\u00a0as hell. But I will meet with some fellow Ludum Dare game jammers from my city which will be a lot of fun!<\/p>\n <p>Let&#8217;s get it on!<\/p>","time":"December 12th, 2012 5:56 am","title":"Here it goes again!"}