I’m in
This will be my second Ludum Dare. As before, I’ll be using XNA and FarseerPhysics, along with a subset of my own entity-component framework located here.
I wish I was familiar with a framework that would let me make this a browser game, but unfortunately I never got around to that. So XNA it will be again.
I’ve been pretty busy (Today I just released my first Xbox game: http://www.youtube.com/watch?v=qiKqb13Pmd4 ), but hopefully I’ll find the time this weekend to put in a good effort.