{"author_name":"icefallgames","cat":"LD #25","comments":[],"epoch":1355523240,"likes":0,"metadata":{"p_key":"50088","p_author":"icefallgames","p_authorkey":"11319","p_urlkey":"85774","p_title":"I\u2019m in","p_cat":"LD #25","p_event":"LD25","p_time":"1355523240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11319","us_name":"icefallgames","us_username":"icefallgames","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>This will be my second Ludum Dare. As before, I&#8217;ll be using XNA and FarseerPhysics, along with a subset of my own entity-component framework<a href=\"https:\/\/skydrive.live.com\/redir.aspx?cid=32374812f02e440e&amp;resid=32374812F02E440E!281&amp;parid=32374812F02E440E!153\">\u00a0located here<\/a>.<\/p>\n <p>I wish I was familiar with a framework that would let me make this a browser game, but unfortunately I never got around to that. So XNA it will be again.<\/p>\n <p>I&#8217;ve been pretty busy (Today I just released my first Xbox game:\u00a0http:\/\/www.youtube.com\/watch?v=qiKqb13Pmd4 ), but hopefully I&#8217;ll find the time this weekend to put in a good effort.<\/p>","time":"December 14th, 2012 5:14 pm","title":"I\u2019m in"}