I, also, am in.

Wow, it’s been a couple of years since I did the last one. Since then I have made several small prototypes, been part of a handful of game projects in varying states of incompletion, started studying game development in the local polytechnic university and, just a couple of days ago, getting a freelance job offer from an ad agency. Funny how doing a game jam can take you places, huh?

This week I made a game portfolio for myself and realized that I have not made a single 3D game. During summer I was a programmer in a Unity-based 2D-platformer, and this time I was planning to use my newfound experience in C# to make a game with more… depth.

… I’ll get my coat.

So. Unity for development, Photoshop for general graphics related tinkering, sfxr for sound effects, probably. I have practically zero experience in modeling so I’m definitely going to use a lot of sprites. Maybe I’ll just snap some pics of random household objects and call it a day.

Good luck, everyone!