Of course, a Post-Mortem.
I’ve been looking forward to this.
So I have to list the stuff I did well, stuff I didn’t, And goals.
What I did well.
-Made an actual game
I had been making games for a while before this, but I’ve always been kinda scared about releasing it. I decided to take part and I’m glad.
-Zombie AI!
I made my first AI! I’ve made stuff like moving platforms or goombas and what not but never something which thought for itself.
-I actually finished it.
It has a beginning, middle, and end.
What I didn’t Do well
-Rushed
A lot of levels where made in quite a panicky state and I felt I could have tried harder.
-Buggy
Zombie AI is very buggy.
-Story
It ends very abruptly and doesn’t really touch on the theme. I had very little time on my hands and I felt I should get the mechanics down before anything.
-Game maker
Game maker isn’t a bad thing; It’s just I’m bored of it. I like programming when It can keep me interested and Not frustrated.
I originally planned to do it in AS3 and Flashpunk, But FlashDevelop kept crashing and time was scarce, so I resorted to Game maker.
I had fun, And hope you did too. See you next time!