Rework for the better.

So I’ve reworked the game’s design a tad.

 

Rather than reducing yourself to 1 block, you want to eliminate all of the blocks, but with as few clicks as possible.

 

Each level has a time limit and a par, and you can shift gravity manually.  You don’t use up your moves by shifting gravity, only by clicking blocks.

 

You have to approach the game as a minimalist.  Combo as many blocks as you can for high points, and to lower your clicks.  Also, the faster you finish the level, the more bonus points you get.  So basically, the simpler, the more minimal your solution, the better you do!