Ideas, ideas…
Getting up at 3am was totally worth it!
As soon as I got back to bed the ideas were popping up one after the other:
– a 10 seconds to defuse the bomb game,
– a memory game with 10 seconds to look at the solution
– a light-cycle race in which you need to turn once every 10 seconds or loose
– a bomberman-like two-player game in which the walls grow every 10 seconds
– a shooter in which the enemy can only be seen briefly every 10 seconds or if he fires a weapon
– and the last idea, which I’m not going to tell you right now (:P) because I’ve got to build a prototype first …