I’m awake, and my core mechanics are finished!
Hell yeah! I feel like this is an actual accomplishment haha. Now I can check one more thing off of my list! Speaking of which, I have an actual list I wrote down of some things I want to accomplish in descending priority:
Mechanics/Things need implementing
timeUP —- (Check!)
Enemy with AI that hurts you when touches —-
At least 6 levels —-
^^^^CORE THINGS NEEDED
Secondary:::
Basic player and enemy models
Sound effects for pickup/timer nearing bottom
Weapon that uses time for ammoTERTIARY:::
Decent textures
Random generation(Infinite mode?)
Small tutorial level, otherwise text that disappears after a while like
now.
I’ve got music and sound effects ready, I’m adding them while we speak!
