A new morning
Woke up like 2 hours ago, but I never posted an update, and I was too lazy to post one last night, so here’s an update. Still way behind on coding. Perhaps trying to learn JavaScript, three.js, and cannon.js all in one night while doing a game development competition wasn’t such a good idea. I spent hours wrestling with JavaScript’s automagically managed memory (I’m a C++ guy) and three.js’s content pipeline, but FINALLY we have a mesh imported!!
