I’m in!
First time. Looking forward to it. Never done anything like this, and only just started learning SDL this week. Finishing off a practice game now.
Using:
Language: C++
Engine: SDL and my own custom library that I’m still adding finishing touches on. It’s likely to continue changing throughout the compo too.
IDE: Xcode 5. Still have to figure out how to port this to Windows and Linux.
Sound: cfxr (mac version of bfxr) and Audacity
Graphics: Photoshop