I’m in…
I’m out of my mind… sort of…
My very first game developer experience is still fresh (for Charity Game Jam 2), haunting me ever since… yet here I am…
Alice’s World is buggy and I’m patching it up as my time lets me (sadly work keeps me from polishing much). There’s a handful of issues with my ISP at home as well but a friend can help me out probably in the time of need.
Anyhow I found my first jam to be fun and painful at the same time. I’m very pleased that I was able to do something and while it’s far from perfect but I’ve learnt a lot from this small project and I’m pretty confident with a bit more time and research I’m gonna be able to polish Alice’s World up a bit and let people enjoy this tiny adventure. The development went as expected though – I made a lot of rookie mistakes.
Nevertheless I’m gearing for LD28.
- Engine: Unity 4.3 (2D toolset)
- Graphics: Gimp
- Code: C#
- A full table of white chocolate
Hopefully in the weekend I’ll be able to make it and also patch up Alice’s World. I’m pretty determined to do this so let it roll guys.
~ Wishing Luck to Everyone on the Jam! ~ And peaceful Holidays to rest it up after the Chaos of this event. ~