20 days later, still untitled.

Been working on the project a bit.

Certain obstacles hindered my progress (holidays, games, overall winter laziness), but I’m relatively ok with the current state of things. It’s not feature complete and not even winnable at the moment, basically a prototype of sorts.

The interesting challenge for me in this project is implementing a data driven system, I’ve been working on for many a month, to a real game for the first time.

That also ate some time from adding game features, as I had to create additional functionality for said system and rewire existing code around.

Lot’s of fun, as always, and once again LD further cements my jamming philosophy.

It’s not about adhering to a terrible theme, but rather starting an interesting project for future development.