I’m in and C will be my weapon
And that will be my graphics/input library of choice:asciiLib
The game itself will be a crazy mix between Rogue and a few others I don’t tell you (at this moment). My primary goals will be:
- Easy to understand – Maybe I’m simply stupid, but I never really understood the original Rogue mechanics, my game will provide you with easy-to-access helpful tutorials and pieces of advice on how to play this game
- Skill-based gameplay – What I understood and what happens you in other games (like Pokemon / Final Fantasy) is that at some level in the fights, it isn’t you who is fighting, it is the computer fighting with itself, while the luck (or the random number generator) decides who will win. I’ll put up a fight system in which you can decide which one is going to win (meaning either you are good enough to beat your enemy or you are not).
I wish you good luck and fun times making your game!
Helco