Day 2 – Hexagonal Tessellation!

After many hours, I finally got my hexagon-canvas-mask + tessellation  all setup. The end result is a destructible planet. My game is coming along quite nicely. I’ve been maintaining a development blog over the past 48 hours, if you want to check it out. 
http://sharpcoderjam.wordpress.com/

Comments

27. Apr 2014 · 14:30 UTC
Definitely on my to-play list. Looking forward to seeing the finished product.