{"author_name":"sharpcoder","cat":"LD #29","comments":[{"author_name":"","time":"April 27, 2014 9:30 am","epoch":1398609000,"text":"Definitely on my to-play list. Looking forward to seeing the finished product.","spam":"N"}],"epoch":1398605220,"likes":2,"metadata":{"p_key":"31113","p_author":"sharpcoder","p_authorkey":"32080","p_urlkey":"66600","p_title":"Day 2 \u2013 Hexagonal Tessellation!","p_cat":"LD #29","p_event":"LD29","p_time":"1398605220","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"32080","us_name":"sharpcoder","us_username":"\/author\/sharpcoder\/","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>After many hours, I finally got my hexagon-canvas-mask + tessellation \u00a0all setup. The end result is a destructible planet. My\u00a0game is coming along quite nicely. I&#8217;ve been maintaining a development blog over the past 48 hours, if you want to check it out.\u00a0<br \/><a href=\"http:\/\/sharpcoderjam.wordpress.com\/\">http:\/\/sharpcoderjam.wordpress.com\/<\/a><br \/>\n <br \/>\n <img src=\"http:\/\/debuggle.com\/ld29\/screencap\/game.gif\" alt=\"\" width=\"500\" \/><\/p>","time":"April 27th, 2014 8:27 am","title":"Day 2 \u2013 Hexagonal Tessellation!"}