Salvation โ€“ More Spaceships and numbers!

Holy gravy boats! This is taking a lot longer than I thought. Quick update:

AnotherColour

Rescue Ships now work completly. They are based on the world they come from. Red ships will dilver red population, blues will deliver blue population etc.

If a ship dilvers refugees from a world the facility doesn’t support (due to not building any living quaters for said race) they will leave on a different ship.

Population is now broken down per world inhabintants. Thus far my debug only shows red/blue but it supports all 4 races. All these broken down numbers will be tallied into a total … maybe…if it’s useful.

Now all I need to do is add all the different buildings and then add the victory / lose condition.

Then I’ll have to make all the assets ๐Ÿ˜ฎ

– Improvement Ideas –

  • I’d like to make more levels
  • Add story
  • Add an events system that I was thinking about – would be so cool! ๐Ÿ˜€ Would be based off %’s derived from the numbers I already have in place!