Salvation โ More Spaceships and numbers!
Holy gravy boats! This is taking a lot longer than I thought. Quick update:
Rescue Ships now work completly. They are based on the world they come from. Red ships will dilver red population, blues will deliver blue population etc.
If a ship dilvers refugees from a world the facility doesn’t support (due to not building any living quaters for said race) they will leave on a different ship.
Population is now broken down per world inhabintants. Thus far my debug only shows red/blue but it supports all 4 races. All these broken down numbers will be tallied into a total … maybe…if it’s useful.
Now all I need to do is add all the different buildings and then add the victory / lose condition.
Then I’ll have to make all the assets ๐ฎ
– Improvement Ideas –
- I’d like to make more levels
- Add story
- Add an events system that I was thinking about – would be so cool! ๐ Would be based off %’s derived from the numbers I already have in place!
