{"author_name":"HoboMechanistic","cat":"LD #30","comments":[],"epoch":1408818660,"likes":0,"metadata":{"p_key":"27738","p_author":"HoboMechanistic","p_authorkey":"38275","p_urlkey":"63184","p_title":"Salvation \u2013 More Spaceships and numbers!","p_cat":"LD #30","p_event":"LD30","p_time":"1408818660","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"38275","us_name":"HoboMechanistic","us_username":"hobomechanistic","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Holy gravy boats! This is taking a lot longer than I thought. Quick update:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/AnotherColour.png\"><img class=\"alignnone size-medium wp-image-378695\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/AnotherColour-300x194.png\" alt=\"AnotherColour\" width=\"300\" height=\"194\" \/><\/a><\/p>\n <p>Rescue Ships now work completly. They are based on the world they come from. Red ships will dilver red population, blues will deliver blue population etc.<\/p>\n <p>If a ship dilvers refugees from a world the facility doesn&#8217;t support (due to not building any living quaters for said race) they will leave on a different ship.<\/p>\n <p>Population is now broken down per world inhabintants. Thus far my debug only shows red\/blue but it supports all 4 races. All these broken down numbers will be tallied into a total &#8230; maybe&#8230;if it&#8217;s useful.<\/p>\n <p>Now all I need to do is add all the different buildings and then add the victory \/ lose condition.<\/p>\n <p>Then I&#8217;ll have to make all the assets \ud83d\ude2e<\/p>\n <p>&#8211; Improvement Ideas &#8211;<\/p>\n <ul>\n <li>I&#8217;d like to make more levels<\/li>\n <li>Add story<\/li>\n <li>Add an events system that I was thinking about &#8211; would be so cool! \ud83d\ude00 Would be based off %&#8217;s derived from the numbers I already have in place!<\/li>\n <\/ul>\n <p>&nbsp;<\/p>","time":"August 23rd, 2014 1:31 pm","title":"Salvation \u2013 More Spaceships and numbers!"}