Progress, and maybe MiniLD

I’ve been testing my tools and building up my languages functionality while thinking up a small game idea, and the language seems to be keeping up nicely (not like Java VM fast but calm down this just a baby language). I might find a way to make the game fit into the MiniLD theme or just say the theme comes from the fact that it was made for preperation, I don’t know.

I’m also setting myself a challenge: My Ludum Dare entry will be written ENTIRELY in my language, of course using the library behind it. This’ll give me ample oppourtunity to stress test the current features, critiqe the syntax and refine the direction I’m going with it for future features.

This Ludum Dare will be the most productive one I’ve had, even if I come out with little to nothing to show for it game-wise.