{"author_name":"YourLocalFax","cat":"LD #31","comments":[],"epoch":1417322520,"likes":1,"metadata":{"p_key":"25817","p_author":"YourLocalFax","p_authorkey":"503361","p_urlkey":"61238","p_title":"Progress, and maybe MiniLD","p_cat":"LD #31","p_event":"LD31","p_time":"1417322520","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"503361","us_name":"YourLocalFax","us_username":"YourLocalFax","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I&#8217;ve been testing my tools and building up my languages functionality while thinking up a small game idea, and the language seems to be keeping up nicely (not like Java VM fast but calm down this\u00a0just a baby language). I might find a way to make the game fit into the MiniLD theme or just say the theme comes from the fact that it was made for preperation, I don&#8217;t know.<\/p>\n <p>I&#8217;m also setting myself a challenge: My Ludum Dare entry will be written ENTIRELY\u00a0in my language, of course using the library behind it. This&#8217;ll give me ample oppourtunity to stress test the current features, critiqe the syntax and refine the direction I&#8217;m going with it for future features.<\/p>\n <p>This Ludum Dare will be the most productive one I&#8217;ve had, even if I come out with little to nothing to show for it game-wise.<\/p>\n <p>&nbsp;<\/p>","time":"November 29th, 2014 11:42 pm","title":"Progress, and maybe MiniLD"}