I’m in
I didn’t participate in a while, but this time I’m in for my 3rd Ludum Dare.
Language:
C#
Libraries:
– my gameapparat Engine (or XNA as an emergency fallback in case it fails
)
– maybe Farseer Physics
Tools:
– Visual Studio
– Photoshop
– Allegro Sprite Editor (maybe)
– Spine (maybe)
– sfxr/bfxr
– Audacity
Base code (in case i end up using XNA): download