{"author_name":"codeapparat","cat":"LD #31","comments":[],"epoch":1417818240,"likes":1,"metadata":{"p_key":"24899","p_author":"codeapparat","p_authorkey":"505226","p_urlkey":"60313","p_title":"I\u2019m in","p_cat":"LD #31","p_event":"LD31","p_time":"1417818240","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"505226","us_name":"codeapparat","us_username":"codeapparat","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I didn&#8217;t participate in a while, but this time I&#8217;m in for my 3rd Ludum Dare.<\/p>\n <p>Language:<br \/>\n C#<\/p>\n <p>Libraries:<br \/>\n &#8211; my <a href=\"http:\/\/codeapparat.de\/files\/gameapparat.zip\" title=\"gameapparat\">gameapparat Engine<\/a> (or XNA as an emergency fallback in case it fails <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> )<br \/>\n &#8211; maybe Farseer Physics<\/p>\n <p>Tools:<br \/>\n &#8211; Visual Studio<br \/>\n &#8211; Photoshop<br \/>\n &#8211; Allegro Sprite Editor (maybe)<br \/>\n &#8211; Spine (maybe)<br \/>\n &#8211; sfxr\/bfxr<br \/>\n &#8211; Audacity<\/p>\n <p>Base code (in case i end up using XNA): <a href=\"http:\/\/codeapparat.de\/files\/ld_xna_basecode.zip\" title=\"download\">download<\/a><\/p>","time":"December 5th, 2014 5:24 pm","title":"I\u2019m in"}