Well, it’s something…
I decided to use Facepunch’s Arcade framework, which was annoying because I had to do collision detection myself. Between that and being stymied by the theme, I’m behind by quite a bit. I think I’ve got a reasonably good idea, but I’m not sure if it’s going to get done in time. Either way, I’m glad I participated. Usually when I start a project I get too ambitious, but the time constraint and the theme really forced me to limit myself to a more realistic concept.