Preparations are go
So, I’ve started fixing up my battlestation and base code for the coming LD. Did a quick cleanup of my desk and started piecing together all the third-party libraries I’m going to use, will put up a warmup repo soon as I finish the main framework I’ll need.
I had to give up the OSG dream though, had issues getting it working as I wanted it to. So going to give my entity-component system Kunlaboro some love instead.
Final tool list:
- C++11 through Visual Studio 2013 / GCC 4.8.3 / Clang 3.5.0
- Angelscript 2.23.0
- AngelscriptJIT (if necessary, Angelscript is pretty damn fast even without JIT-ing)
- Kunlaboro
- SFML 2.2
You can have a picture of my battlestation:
And I’ll be starting a warmup stream while working on assembling the framework, github link will be in the stream and the chat if everything works out well.
Hope to see you there.
