{"author_name":"Ace","cat":"LD #32","comments":[],"epoch":1428848940,"likes":1,"metadata":{"p_key":"21168","p_author":"Ace","p_authorkey":"10247","p_urlkey":"56516","p_title":"Preparations are go","p_cat":"LD #32","p_event":"LD32","p_time":"1428848940","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"10247","us_name":"Ace","us_username":"ace","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>So, I&#8217;ve started fixing up my battlestation and base code for the coming LD. Did a quick cleanup of my desk and started piecing together all the third-party libraries I&#8217;m going to use, will put up a warmup repo soon as I finish the main framework I&#8217;ll need.<\/p>\n <p>I had to give up the OSG dream though, had issues getting it working as I wanted it to. So going to give my entity-component system Kunlaboro some love instead.<\/p>\n <p>&nbsp;<\/p>\n <p>Final tool list:<\/p>\n <ul>\n <li>C++11 through Visual Studio 2013 \/ GCC 4.8.3 \/ Clang 3.5.0<\/li>\n <li><a href=\"http:\/\/www.angelcode.com\/angelscript\/downloads.html\">Angelscript 2.23.0<\/a><\/li>\n <li><a href=\"https:\/\/github.com\/BlindMindStudios\/AngelScript-JIT-Compiler\">AngelscriptJIT<\/a> (if necessary, Angelscript is pretty damn fast even without JIT-ing)<\/li>\n <li><a href=\"https:\/\/github.com\/ace13\/Kunlaboro\">Kunlaboro<\/a><\/li>\n <li><a href=\"https:\/\/github.com\/LaurentGomila\/SFML\">SFML 2.2<\/a><\/li>\n <\/ul>\n <p>You can have a picture of my battlestation:<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/2015-04-12-18.09.49.jpg\"><img class=\"aligncenter size-large wp-image-437702\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/2015-04-12-18.09.49-550x413.jpg\" alt=\"2015-04-12 18.09.49\" width=\"550\" height=\"413\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/2015-04-12-18.09.49-300x225.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/2015-04-12-18.09.49-550x413.jpg 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>And I&#8217;ll be starting a warmup stream while working on assembling the framework, github link will be in the stream and the chat if everything works out well.<\/p>\n <p>&nbsp;<\/p>\n <p>Hope to see you there.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/c\/\" rel=\"tag\">C++<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/deskphoto\/\" rel=\"tag\">deskphoto<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/tools\/\" rel=\"tag\">tools<\/a><\/p>","time":"April 12th, 2015 9:29 am","title":"Preparations are go"}