Doing things a bit differently
As the title says, I’m changing my game up a bit. (Pardon the pun) So far, I’ve made two LD-games using plain Java, and one using libGDX. This time, I’m using Unity. I haven’t used a proper engine like this in years (used GameMaker a few years ago), so this’ll be an interesting new experience. List of the tools I’ll probably use:
- Engine: Unity 5 Personal Edition
- Models: Blender
- Textures: Paint.NET/GIMP
- Music: LMMS/Sonic Pi/Beepbox (depending on how much time/inspiration I have at the time)
- Sound effects: Bfxr
Happy Ludum Dareing to everyone, have fun. (Daring?)