I tried and I did, but...

Screenshot_14.png

Hello everyone!

This is my second LD jam. Last time I participated in a team as a programmer. But this time I decided to go alone and prove to myself that I can do all aspects of the game so that in the end it will be something fun.

I am generally happy with the result, but... I would like to finish the game a little after the jam and would be very happy to get more feedback.

Game page

Screenshot_15.png

At this point, I have already collected some feedback and outlined a list of fixes:

  • Some training period is needed at the beginning. I am thinking of making something like a zero level, which will be available once and then transition to the main game.
  • It will be necessary to make dying less annoying by visualizing progress on the defeat screen. And perhaps add some metaprogression, in addition to opening new upgrades.
  • I think it is worthwhile to better signal the opening of new upgrades.
  • Add a few more upgrade options to remove the need for the same ones to drop (since this is currently done due to a small pool)
  • Change the music to a more dynamic one and replace the sound of volume change.
  • Make a faster progression of mechanics changes (for example, add obstacles with a more obvious change in behavior to the second stage).
  • Perhaps it’s worth changing the visuals towards something darker, but I’m still thinking about this. If anything on this list seems questionable to you, feel free to write about it.

Screenshot_16.png

In any case, I'm glad that I was able to take part in the jam. Thank you for your interest!