I’m In, Picking my weapons of choice.
Finally got this damn posting thing to work.
My strategy this time is to have two different platforms. One for 2D games, another for 3D.
For 2D my plan is to use GIMP 2 with Construct 2.
For 3D, I’ve gotten creative. My plan is to make a doom mod. I’ll be using IWAD editors like XWE and SLADE to implant files and models into a stripped Doom (Or freedoom) IWAD. Then I can use Doom Builder 2 to build and script levels using the textures I implanted into XWE. Due to the low resolution graphics, I decided to use something a bit old (If I still have the disk laying around that is). I plan on using Visual Studio 2003 for all graphical design, due to it’s decent bitmap editor.
Everything will be done in a Windows XP or 2000 or 98 (Or 2000 AND 98) Virtual Machine, to allow for livestreaming and full compatibility with my IWAD editors, and doom it’s self.