Bonamouse: La Revolucion Francheese - A post mortem

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LDjam page link: https://ldjam.com/events/ludum-dare/56/la-revolucion-francheese-bonamouse


The theme really kicked our asses, we brainstormed for about 2-3 hours before we started working on the idea, with day one going mostly towards systems and concept art. Btw, the entire idea was cemented by this video:

https://www.youtube.com/watch?v=deWu8CWiGos

48 hours in, we still didn’t have a playable prototype, but we told ourselves we’ll have it by mid-day 3. Of course, we had something by mid-day 3, but as with all crunch time, bugs started appearing here and there.

We fell in and out of love with Godot, but eventually, we managed to have the build in the last minutes of the Jam (with some game breaking issues when changing scenes, but we managed to patch those also. We still have some nasty bugs, but hopefully we’ll be able to fix them between work calls.

Thanks to everyone in the team who worked their asses off, with an average of about 10 hours of sleep per person during the 72 hours of the jam.

Thank you LD56!

Links Play on Itch.io https://mrbananaz.itch.io/la-revolucion-francheese-bonamouse

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