{"author_link":"\/users\/mikeandtherest","author_name":"Mikeandtherest","author_uid":"mikeandtherest","comments":[],"epoch":1728389756,"event":"LD56","format":"md","ldjam_node_id":404954,"likes":6,"metadata":{"p_key":"208530","p_author":"Mikeandtherest","p_authorkey":"1061005","p_urlkey":"446895","p_title":"Bonamouse: La Revolucion Francheese - A post mortem","p_cat":"LDJam ","p_event":"LD56","p_time":"1728389756","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1061005","us_name":"Mikeandtherest","us_username":"mikeandtherest","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":1,"author":61005,"body":"![6629c.gif](\/\/\/raw\/d4e\/e\/z\/67e11.gif)\n\nLDjam page link: https:\/\/ldjam.com\/events\/ludum-dare\/56\/la-revolucion-francheese-bonamouse\n\n---\n\nThe theme really kicked our asses, we brainstormed for about 2-3 hours before we started working on the idea, with day one going mostly towards systems and concept art. Btw, the entire idea was cemented by this video:\n\nhttps:\/\/www.youtube.com\/watch?v=deWu8CWiGos\n\n48 hours in, we still didn\u2019t have a playable prototype, but we told ourselves we\u2019ll have it by mid-day 3. Of course, we had something by mid-day 3, but as with all crunch time, bugs started appearing here and there.\n\nWe fell in and out of love with Godot, but eventually, we managed to have the build in the last minutes of the Jam (with some game breaking issues when changing scenes, but we managed to patch those also. We still have some nasty bugs, but hopefully we\u2019ll be able to fix them between work calls.\n\nThanks to everyone in the team who worked their asses off, with an average of about 10 hours of sleep per person during the 72 hours of the jam.\n\nThank you LD56!\n\nLinks\n Play on Itch.io\nhttps:\/\/mrbananaz.itch.io\/la-revolucion-francheese-bonamouse\n\n![pic5.jpg](\/\/\/raw\/d4e\/e\/z\/67dfb.jpg)\n![pic6.jpg](\/\/\/raw\/d4e\/e\/z\/67dfc.jpg)\n![pic4.jpg](\/\/\/raw\/d4e\/e\/z\/67dfe.jpg)\n![20241006_154748.jpg](\/\/\/raw\/d4e\/e\/z\/67e0e.jpg)\n![image-1.jpg](\/\/\/raw\/d4e\/e\/z\/67e07.jpg)","comments":3,"comments-timestamp":"2024-10-08T12:38:14Z","created":"2024-10-08T12:07:05Z","files":[],"files-timestamp":0,"id":404954,"love":6,"love-timestamp":"2024-10-08T14:58:51Z","meta":[],"modified":"2024-10-08T14:58:51Z","name":"Bonamouse: La Revolucion Francheese - A post mortem","node-timestamp":"2024-10-08T12:19:23Z","parent":395390,"parents":[1,5,9,395186,395390],"path":"\/events\/ludum-dare\/56\/la-revolucion-francheese-bonamouse\/bonamouse-la-revolucion-francheese","published":"2024-10-08T12:15:56Z","scope":"public","slug":"bonamouse-la-revolucion-francheese","subsubtype":"","subtype":"","type":"post","version":1270097},"node_metadata":{"n_key":"404954","n_urlkey":"446895","n_parent":"395390","n_path":"\/events\/ludum-dare\/56\/la-revolucion-francheese-bonamouse\/bonamouse-la-revolucion-francheese","n_slug":"bonamouse-la-revolucion-franchee","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"61005","n_created":"1728389225","n_modified":"1728399531","n_version":"1270097","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/la-revolucion-francheese-bonamouse\/bonamouse-la-revolucion-francheese","text":"![6629c.gif](\/\/\/raw\/d4e\/e\/z\/67e11.gif)\n\nLDjam page link: https:\/\/ldjam.com\/events\/ludum-dare\/56\/la-revolucion-francheese-bonamouse\n\n---\n\nThe theme really kicked our asses, we brainstormed for about 2-3 hours before we started working on the idea, with day one going mostly towards systems and concept art. Btw, the entire idea was cemented by this video:\n\nhttps:\/\/www.youtube.com\/watch?v=deWu8CWiGos\n\n48 hours in, we still didn\u2019t have a playable prototype, but we told ourselves we\u2019ll have it by mid-day 3. Of course, we had something by mid-day 3, but as with all crunch time, bugs started appearing here and there.\n\nWe fell in and out of love with Godot, but eventually, we managed to have the build in the last minutes of the Jam (with some game breaking issues when changing scenes, but we managed to patch those also. We still have some nasty bugs, but hopefully we\u2019ll be able to fix them between work calls.\n\nThanks to everyone in the team who worked their asses off, with an average of about 10 hours of sleep per person during the 72 hours of the jam.\n\nThank you LD56!\n\nLinks\n Play on Itch.io\nhttps:\/\/mrbananaz.itch.io\/la-revolucion-francheese-bonamouse\n\n![pic5.jpg](\/\/\/raw\/d4e\/e\/z\/67dfb.jpg)\n![pic6.jpg](\/\/\/raw\/d4e\/e\/z\/67dfc.jpg)\n![pic4.jpg](\/\/\/raw\/d4e\/e\/z\/67dfe.jpg)\n![20241006_154748.jpg](\/\/\/raw\/d4e\/e\/z\/67e0e.jpg)\n![image-1.jpg](\/\/\/raw\/d4e\/e\/z\/67e07.jpg)","title":"Bonamouse: La Revolucion Francheese - A post mortem","wayback_source":[]}