I’m In
Hi all,
This will be my second Ludum Dare (my first was LD30), so I’m super excited! This time, though, my main goal is to learn, my secondary goal is to have something qualified as a game.
I used the Unity game engine last time, but this time I want to try doing it all from C (with a couple of open-source libraries). My initial code-base can be downloaded from here. I am planning to enter the compo, though I may extend that to the jam if I feel I need to.
Language: C
Text Editor: Emacs
IDE: Visual Studio 2013 CE
Map Editor: Tiled
Graphics: Corel Paintshop Pro x6 Ultimate and good ol’ MS Paint
Audio: TBD (Maybe none at all, like last time)
Open-Source Libraries: PhysicsFS, SDL2, SDL2_ttf, SDL2_mixer, Yxml, stb_image
Like the first time, I am expecting my skill with art to produce horrible graphics…
Update: My code repository can be viewed here.