Project distress update

Hello! I will be releasing a patch that includes some quality of life features that will make project distress more alive and challenging, hopefully I will release a new dev log about it next week.

WHATS CHANGING


you will be limited in time, as I said, project distress is a game where it will test your agility, timing and movement within a limited space.

Climing walls will be limited to stamina, extending the theme more, when you press the A or D key your stamina runs out. when released your stamina builds back up, the same with your dash mechanic.

Collectables will also be implimented, along with timer items that will add seconds to your ticking timer.

Ui will be implimented, to provide navigation