Late, but I’m here

So yeah, I’ll be participating again. This’ll be my fourth Ludum Dare, and I’ll be using most of what I usually use, with a few additions: Unity, SharpDevelop NEW!, Paint.NET, Audacity, GIMP 2 NEW!, BFXR and Beepbox.

I aim to not make a platformer this time around, but despite that, I’m going to once again link some C# scripts I wrote for Unity to help with making them: UnityPlatformerUtils

It includes a script that automatically creates Box Colliders for tiles, sized as efficiently as possible, a script for automatically adjusting the sprite of tiles to match neighboring ones, and a simple library with only a few methods that is mostly there to provide functionality to other scripts.

Good luck, and have fun!