Not fine for combo
Decided to try for Jam... as my game is not ready for combo.
I clearly miscalculated how hard it would be to do the logic for simulations. I had no idea on the logic so I've been trying to play test and come up with something... mostly you just lose points :rofl:
Here is the screenshot from my current state:

It also has some nasty bugs... probably mostly because I had no idea or time to think how to do stuff... and I just made stuff up on the fly. Memory management, signals, and tweens seem to have been the hardest in the engine from the stuff I have used.
Well hopefully I can fix it tomorrow after work to some condition for the Jam.
At least I'm really happy with the music... and wished I could have more time with the SunVox.