Game Template C++

Hello. My project for the 53rd LudumDare has been positively rated with the 100 rank in the Overall category. I don't use any dependency so as to develop my games for LudumDare. It's a challenge for me, a way to increase my C++ skill - and this time it worked as well. I created a little template (a Pixel Game/App Engine) to get what is required for a simple game - a frame using OpenGL 1.0, some keys for strings, a basic ECS system for objects, an appCreate/appUpdate section (virtual functions), a single function for randomized values, etc. Using this template, you cannot load any sprite, sound or something else. You have to create everything by code - and usually it is possible. This template is free and available on GitHub. If you want to learn C++ developing games, it is a good tool. Take a look at the link below if you are interested. I hope that you will be with us for the next LD. I wish you the best. Be safe ++

https://github.com/geckoo1337/Geckoo1337-engine

https://ldjam.com/events/ludum-dare/53/the-overlooker