RIP Updates & Post-jam Production

Hey all!

Thanks to those who gave RIP a... rip. All of the feedback was on point. I've made the following changes to the LD version:

  • Camera control is not longer inverted and shouldn't clip through objects.
  • Bugs fixed for game-won screen and for resetting the player (no longer launched them into space!)
There may be some camera jitter that I haven't resolved. Please give it a go and let me know if you experience camera jitter when running (press shift to "run")

https://ldjam.com/events/ludum-dare/53/rip-ridiculously-injury-prone

Post-jam Updates

I won't be uploading any further updates to the LD page, however I've decided to turn this prototype into an actual game! Working towards presenting at a booth at Canada Games Con this June!

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