{"author_link":"\/users\/theartifacts","author_name":"theArtifacts","author_uid":"theartifacts","comments":[],"epoch":1684188659,"event":"LD53","format":"md","ldjam_node_id":370847,"likes":3,"metadata":{"p_key":"201315","p_author":"theArtifacts","p_authorkey":"1026917","p_urlkey":"433998","p_title":"RIP Updates & Post-jam Production","p_cat":"LDJam ","p_event":"LD53","p_time":"1684188659","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1026917","us_name":"theArtifacts","us_username":"theartifacts","event_start":"1682726400","event_key":"118","event_name":"Ludum Dare 53"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD53","removed_author":false},"_superparent":332127,"_trust":1,"author":26917,"body":"Hey all!\n\nThanks to those who gave RIP a... rip.\nAll of the feedback was on point. I've made the following changes to the LD version:\n\n- Camera control is not longer inverted and shouldn't clip through objects. \n- Bugs fixed for game-won screen and for resetting the player (no longer launched them into space!)\n\n##### There may be some camera jitter that I haven't resolved. Please **give it a go and let me know if you experience camera jitter when running** (press shift to \"run\")\nhttps:\/\/ldjam.com\/events\/ludum-dare\/53\/rip-ridiculously-injury-prone\n\n#### Post-jam Updates\nI won't be uploading any further updates to the LD page, however I've decided to turn this prototype into an actual game! Working towards presenting at a booth at Canada Games Con this June!\n\n![RIPlogo.png](\/\/\/raw\/529\/6\/z\/5bc91.png)","comments":0,"created":"2023-05-15T22:02:03Z","files":[],"files-timestamp":0,"id":370847,"love":3,"love-timestamp":"2023-05-16T10:55:26Z","meta":[],"modified":"2023-05-16T10:55:26Z","name":"RIP Updates & Post-jam Production","node-timestamp":"2023-05-16T05:41:53Z","parent":362832,"parents":[1,5,9,332127,362832],"path":"\/events\/ludum-dare\/53\/rip-ridiculously-injury-prone\/rip-updates-post-jam-production","published":"2023-05-15T22:10:59Z","scope":"public","slug":"rip-updates-post-jam-production","subsubtype":"","subtype":"","type":"post","version":1146408},"node_metadata":{"n_key":"370847","n_urlkey":"433998","n_parent":"362832","n_path":"\/events\/ludum-dare\/53\/rip-ridiculously-injury-prone\/rip-updates-post-jam-production","n_slug":"rip-updates-post-jam-production","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"26917","n_created":"1684188123","n_modified":"1684234526","n_version":"1146408","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/53\/rip-ridiculously-injury-prone\/rip-updates-post-jam-production","text":"Hey all!\n\nThanks to those who gave RIP a... rip.\nAll of the feedback was on point. I've made the following changes to the LD version:\n\n- Camera control is not longer inverted and shouldn't clip through objects. \n- Bugs fixed for game-won screen and for resetting the player (no longer launched them into space!)\n\n##### There may be some camera jitter that I haven't resolved. Please **give it a go and let me know if you experience camera jitter when running** (press shift to \"run\")\nhttps:\/\/ldjam.com\/events\/ludum-dare\/53\/rip-ridiculously-injury-prone\n\n#### Post-jam Updates\nI won't be uploading any further updates to the LD page, however I've decided to turn this prototype into an actual game! Working towards presenting at a booth at Canada Games Con this June!\n\n![RIPlogo.png](\/\/\/raw\/529\/6\/z\/5bc91.png)","title":"RIP Updates & Post-jam Production","wayback_source":[]}