progress 2

Hello Ludum Dare 37

I’ll just copypaste tonights git commit for the progress update and post a screenshot.

Added two types of enemies, the shambler and the hoverer.

The two enemies have different types of AI, and come in endless waves of 5.
An enemy controller coordinates the spawns and manages the enemy pool.
A health display has been added as well. Death is possible, although control is still available.

Next is adding more enemies, power ups, and scoring.

 

All of my code is available on Github

Good luck everyone else!

screenshot2