First Update!
Well it is off to the races! Got a couple hours of work in after an initial brainstorm session. Namely, a title screen, bringing in some prototype art (Thanks Kenney!), a temporary character sprite, and some basic movement.
Going to do a single-player co-op (faux-op?) game where two characters enter a magical dungeon, where you change control of each character every 10 seconds. Maybe a bit unoriginal but I think with some interesting puzzles and magic, it could be fun.
My goal for tonight is getting basic movement, character switching, and split screen in.
Have about 4 hours for tonight, then a full day tomorrow, with the goal of the full game without polish by tomorrow night.
Sunday is polish, and we'll see if things are good enough for the compo, or if I want to do a bit more and do a jam entry instead!
