Day of the Flame
I was aiming for the compo 8h before the deadline I realised it's impossible to really get the game in a state I wanted to show off so I went to bed instead and opted to use the extra day and submit to the jam instead.
Second time in a row that has happened, but for different reasons this time.
I'm really happy with the version I submitted, I think it's best game yet.

There were a couple of things I couldn't get in, some which are rather simple and would've made the game feel even better. For example getting hit sounds on enemies and the character itself, some background music, spending a bit more time to tile the final levels.
It was also the first time I took a stab at bigger pixel art, like the boss here. Overall I think it went okay but the run animation is horrible :)

Would love to hear some feedback!