{"author_link":"\/users\/arya-s","author_name":"arya-s","author_uid":"arya-s","comments":[],"epoch":1649157947,"event":"LD50","format":"md","ldjam_node_id":290272,"likes":6,"metadata":{"p_key":"164882","p_author":"arya-s","p_authorkey":"1239508","p_urlkey":"390579","p_title":"Day of the Flame","p_cat":"LDJam ","p_event":"LD50","p_time":"1649157947","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1239508","us_name":"arya-s","us_username":"arya-s","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":4,"author":239508,"body":"I was aiming for the compo 8h before the deadline I realised it's impossible to really get the game in a state I wanted to show off so I went to bed instead and opted to use the extra day and submit to the jam instead.\n\nSecond time in a row that has happened, but for different reasons this time.\n\nI'm really happy with the version I submitted, I think it's best game yet.\n\n![1Eem7q4F5h.gif](\/\/\/raw\/497\/a3\/z\/4c87b.gif)\n\nThere were a couple of things I couldn't get in, some which are rather simple and would've made the game feel even better. For example getting hit sounds on enemies and the character itself, some background music, spending a bit more time to tile the final levels.\n\nIt was also the first time I took a stab at bigger pixel art, like the boss here. Overall I think it went okay but the run animation is horrible :)\n\n![eTqApeKqnN.gif](\/\/\/raw\/497\/a3\/z\/4c87e.gif)\n\nWould love to hear some feedback!","comments":2,"comments-timestamp":"2022-04-05T11:50:08Z","created":"2022-04-05T11:18:16Z","files":[],"files-timestamp":0,"id":290272,"love":6,"love-timestamp":"2022-04-05T13:03:27Z","meta":[],"modified":"2022-04-05T13:03:27Z","name":"Day of the Flame","node-timestamp":"2022-04-05T11:25:47Z","parent":283073,"parents":[1,5,9,276397,283073],"path":"\/events\/ludum-dare\/50\/ld50-2\/day-of-the-flame-1","published":"2022-04-05T11:25:47Z","scope":"public","slug":"day-of-the-flame-1","subsubtype":"","subtype":"","type":"post","version":897209},"node_metadata":{"n_key":"290272","n_urlkey":"390579","n_parent":"283073","n_path":"\/events\/ludum-dare\/50\/ld50-2\/day-of-the-flame-1","n_slug":"day-of-the-flame-1","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"239508","n_created":"1649157496","n_modified":"1649163807","n_version":"897209","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/ld50-2\/day-of-the-flame-1","text":"I was aiming for the compo 8h before the deadline I realised it's impossible to really get the game in a state I wanted to show off so I went to bed instead and opted to use the extra day and submit to the jam instead.\n\nSecond time in a row that has happened, but for different reasons this time.\n\nI'm really happy with the version I submitted, I think it's best game yet.\n\n![1Eem7q4F5h.gif](\/\/\/raw\/497\/a3\/z\/4c87b.gif)\n\nThere were a couple of things I couldn't get in, some which are rather simple and would've made the game feel even better. For example getting hit sounds on enemies and the character itself, some background music, spending a bit more time to tile the final levels.\n\nIt was also the first time I took a stab at bigger pixel art, like the boss here. Overall I think it went okay but the run animation is horrible :)\n\n![eTqApeKqnN.gif](\/\/\/raw\/497\/a3\/z\/4c87e.gif)\n\nWould love to hear some feedback!","title":"Day of the Flame","wayback_source":[]}