Underrated gamedev perk: ridiculously messing around with your own game!

nukefest.gif

I always enjoyed messing around with a game's code once it's finished, to see what else I could make it do. Here's me adding a ridiculous amount of nukes in our game to stress-test the engine and the audio volume ramping up:

https://www.youtube.com/watch?v=wyquWmEl0dU

Also feel like blowing stuff up*? Try our game: Atomic Rock Paper Scissors!

PS: I've been working on an update to be released after the rating round is over, so the game can live up to our original hopes. We're already planning a more polished mobile release sometime in the near future too! Wish us luck! :)

[ * But not on this scale! ]