{"author_link":"\/users\/lucasvb","author_name":"lucasvb","author_uid":"lucasvb","comments":[],"epoch":1633645079,"event":"LD49","format":"md","ldjam_node_id":273672,"likes":5,"metadata":{"p_key":"161540","p_author":"lucasvb","p_authorkey":"1193401","p_urlkey":"384530","p_title":"Underrated gamedev perk: ridiculously messing around with your own game!","p_cat":"LDJam ","p_event":"LD49","p_time":"1633645079","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1193401","us_name":"lucasvb","us_username":"lucasvb","event_start":"1633046400","event_key":"119","event_name":"Ludum Dare 49"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":258323,"_trust":1,"author":193401,"body":"![nukefest.gif](\/\/\/raw\/973\/f2\/z\/47c2c.gif)\n\nI always enjoyed messing around with a game's code once it's finished, to see what else I could make it do. Here's me adding a ridiculous amount of nukes in our game to stress-test the engine and the audio volume ramping up:\n\nhttps:\/\/www.youtube.com\/watch?v=wyquWmEl0dU\n\nAlso feel like blowing stuff up*? Try our game: [Atomic Rock Paper Scissors](https:\/\/ldjam.com\/events\/ludum-dare\/49\/atomic-rock-paper-scissors)!\n\nPS: I've been working on an update to be released after the rating round is over, so the game can live up to our original hopes. We're already planning a more polished mobile release sometime in the near future too! Wish us luck! :)\n\n[ \\* But not on this scale! ]\n\n\n","comments":0,"created":"2021-10-07T22:06:26Z","files":[],"files-timestamp":0,"id":273672,"love":5,"love-timestamp":"2021-10-07T22:56:16Z","meta":[],"modified":"2021-10-07T22:56:16Z","name":"Underrated gamedev perk: ridiculously messing around with your own game!","node-timestamp":"2021-10-07T22:19:05Z","parent":264713,"parents":[1,5,9,258323,264713],"path":"\/events\/ludum-dare\/49\/atomic-rock-paper-scissors\/underrated-gamedev-perk-ridiculously-messing-around-with-your-own-game","published":"2021-10-07T22:17:59Z","scope":"public","slug":"underrated-gamedev-perk-ridiculously-messing-around-with-your-own-game","subsubtype":"","subtype":"","type":"post","version":845450},"node_metadata":{"n_key":"273672","n_urlkey":"384530","n_parent":"264713","n_path":"\/events\/ludum-dare\/49\/atomic-rock-paper-scissors\/underrated-gamedev-perk-ridiculously-messing-around-with-your-own-game","n_slug":"underrated-gamedev-perk-ridiculo","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"193401","n_created":"1633644386","n_modified":"1633647376","n_version":"845450","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/49\/atomic-rock-paper-scissors\/underrated-gamedev-perk-ridiculously-messing-around-with-your-own-game","text":"![nukefest.gif](\/\/\/raw\/973\/f2\/z\/47c2c.gif)\n\nI always enjoyed messing around with a game's code once it's finished, to see what else I could make it do. Here's me adding a ridiculous amount of nukes in our game to stress-test the engine and the audio volume ramping up:\n\nhttps:\/\/www.youtube.com\/watch?v=wyquWmEl0dU\n\nAlso feel like blowing stuff up*? Try our game: [Atomic Rock Paper Scissors](https:\/\/ldjam.com\/events\/ludum-dare\/49\/atomic-rock-paper-scissors)!\n\nPS: I've been working on an update to be released after the rating round is over, so the game can live up to our original hopes. We're already planning a more polished mobile release sometime in the near future too! Wish us luck! :)\n\n[ \\* But not on this scale! ]\n\n\n","title":"Underrated gamedev perk: ridiculously messing around with your own game!","wayback_source":[]}