Update for LIFE|DEATH
Update:

I added an updated version to the itch.io page with the following changes:
I fixed a weird problem where the timer would restart once it reached 60s.
Movement should feel much better now:
- Miranda looks at the mouse, now. That means it's no longer necessary to use A + D (or Right Arrow + Left Arrow) for turning.
- She also walks a bit faster.
I increased the size of the blue vacuum bar and the hearts.
- It's now possible to suck in a few more ghosts and to get hit a few more times before dying.
- I decreased the amound of ghosts that need to be caught in order to win.
I kept the original jam version for the WebGL build. As of right now, the updated version is downloadable only. I'll change this once the play+rate phase is over.
https://ldjam.com/events/ludum-dare/49/lifedeath